Frontier Development(LON:FDEV): Will Operating Margins Recover?

Frontier Development is a small cap UK listed company with a small portfolio of high quality IP that has been steadily growing organically. The company was founded in 1994 by David Braben who remains actively involved and possesses a significant 32% ownership stake in the firm. The company encountered a challenging year in 2022. This difficulty arose from the launch of a new IP, which received positive reception but lacked the brand recognition typically associated with games in their second or third iterations. The soft 2022 killed the stock but at current prices they are quite attractive and as the next ones are released profitability for that game should improve. Furthermore, the company is actively engaged in the development of a new IP, which holds the potential to sustain and further fuel the company’s growth trajectory.

Currency

Given that this company is listed in the UK, it operates primarily in British Pounds. As a US investor, the fluctuating exchange rate between the Pound and the Dollar can significantly impact the return on your investment, either positively or negatively. In assessing the currency risk, I’ve identified two key metrics as crucial, largely influenced by Callum Henderson’s book, Currency Strategy.

Firstly, concerning valuation, the Big Mac index suggests that the Pound is currently overvalued by approximately 4.5% compared to the Dollar. While this represents a slight negative, it’s important to note that this overvaluation is relatively modest, especially when viewed within a historical context.

However, a more concerning aspect is the UK economy’s persistent current account deficit. This deficit has been on an upward trajectory since the late 1980s and shows no signs of turning positive.

Over the past decade, the Pound has experienced a consistent depreciation against the Dollar, declining at a compounded annual growth rate (CAGR) of 2%. Given the Pound’s overvaluation and the ongoing negative current account balance in the UK economy, I anticipate a similar level of depreciation in the Pound against the Dollar in the future, which could potentially offset returns on my investment.

Industry Trends

The video game market is a fast growing sector due to increased participation worldwide. I’ve talked about this before in two articles linked here (link1)(link2). However the current market does seem to be softening. Numerous companies have stated in their quarterly calls that revenue growth has been weak.

Such as 

“Yeah. I mean I love that people are debating whether we’re going to be in a recession from the point of view of a digital entertainment company, we’ve been in a recession for the better part of 18 months. The market for interactive entertainment was down meaningfully in 2022”

Take-Two Interactive Q1 2024 Earnings Call Transcript

“In the Digital Entertainment segment, net sales and profit declined YoY due to weak performances from existing titles in the Games for Smart Devices/PC Browser sub-segment.”

FY 2023 Presentation Square Enix

“Current market conditions are making the release of new games into the market
somewhat challenging.”

Digital Bros 11/07/2023 Trade Update

In fact the video game industry is only projecting 3% growth for 2023 which is quite low compared to prior years. As a contrarian I feel like this creates an opportunity to enter some positions in the sector as I think the long term trajectory is not affected.

The Business

The company was founded in 1994 by David Braben who is still involved with the company. Frontier was mostly involved with space exploration and survival games till they made Roller Coaster Tycoon in 2003 which was probably their highest selling game up till then. After that Frontier mostly made roller coaster type games up until its IPO in 2013. After their IPO the company began to self-publish and began growing rapidly from 10 million in revenue in 2010 to around 114m in 2022. The company’s expansion has primarily derived from organic revenue growth, achieved by developing new intellectual properties (IP) that have evolved from the groundwork laid by their earlier games. The company’s remarkable growth can be attributed to a string of well-received game releases dating back to 2014.

Frontiers Main IP include

Elite Dangerous

Launched in 2014, Elite Dangerous marked the inception of a significant cycle of major game releases for the company, initiating the remarkable revenue growth that Frontier has experienced since 2013. Elite Dangerous shares thematic connections with Frontier’s initial game, “Elite,” released in 1994, both falling within the genre of space survival and exploration. Even though this is the oldest game on the list the company has not forgotten about it releasing a large expansion in 2021, 7 years after the games release.

Jurassic World Evolution

Jurassic World Evolution is a build your own Jurassic park game. Park games being a sort of a bread and butter for Frontier with two of the company’s other big games being in the same category. There are two games in this IP, the first one being released in 2018 and the second in 2022. 

Planet Coaster

Planet Coaster released in 2016, is a roller coaster tycoon game. This type of game is something Frontier is very familiar with as Frontier made a bunch of these types of games from 2003 to 2013.

Planet Zoo

Planet Zoo represents yet another entrancing park management game in which players oversee the operations of a zoo. Notably, Planet Zoo skillfully incorporates mechanics from Planet Coaster, underscoring the company’s proficiency in construction and design. Planet Zoo was released in 2019. The company also has experience making this type of game as the company made Zoo Tycoon in 2013.

F1 Manager

F1 Manager is a game where you can manage your own F1 racing team. Frontier obtained the F1 license for the years 2022-2025 and will probably renew if the games sell well. The first game in the series F1 2022 was released in 2022 and did not deliver on sales targets. This game will be an annual series so we’ll see if F1 2023 will do better.

Age of Sigmar: Warhammer

Age of Sigmar: Warhammer is Frontiers newest IP which is licensing the Warhammer universe to create an RTS. This is a new genre for the company and it will be interesting to see if the company will make the leap. The game is set to release in 2024. So far the IGN review was pretty positive.

Each of these games have been quite well received. And the company seems to have a track record of delivering good games.

GameReleaseSteam RatingNumber of Reviews
Elite Dangerous2014Mostly Positive68,492
Planet Coaster2016Very Positive49,573
Jurassic Park Evolution2018Very Positive45,286
Jurassic Park Evolution 22021Very Positive17,821
Planet Zoo2019Very Positive59,948
F1 Manager 20222022Mostly Positive7,329

Source: Steam

Frontier is also not overly dependent on any one game or new games to continually sustain revenue. In the 2023 trading update management said “existing portfolio of games, generating 72% of revenue”. Being able to lean on a back-catalog takes off some of the pressure off of a game developer to continually develop new games titles which may turn out bad. 

In terms of not being too dependent on one game the chart below shows lifetime sales of Frontiers major titles. 

Frontier Development(LON:FDEV) Sales per Game

Source: Frontier 2023 H1 Presentation

Jurassic Park Evolution is the company’s highest grossing game but the other major titles are no slouch. Being able to depend on multiple franchises instead of just one gives the business some good diversification in case one franchise sours.

Looking out further, the company “started development of a new internal title for FY25 and are scoping out another new game for FY26”. 

Financials

Like I said above Frontier has grown rapidly going from 10M Rev in 2010 to 114M in 2022. The company recently has hit a little hiccup and FY 2023 revenue is expected to be 104M.

Frontier Development(LON:FDEV) Revenue by Year

Source: Chart made by author, data from company annual reports

More importantly operating margins have been quite volatile hovering between 1 to 20% margins. This is the nature of the games industry as some games don’t hit sales targets which leads to lower Gross margins and higher R&D costs that depend on the intensity of video game development in any given year, primarily influenced by upcoming game releases. In sum, the average operating margin since 2015 stands at a respectable 15.7%, a commendable figure within the video game sector. 

Frontier Development(LON:FDEV) EBIT by Year

Source: Chart made by author, data from company annual reports

2022 operating margins were only 1.32% and 2023 operating margins are expected to be low. 2022 was due to the poor performance of F1 Manager 2022. As you can see from the chart below the game was not able to recoup its production costs. The game was the first in the series and had very high production costs since the company had to build everything from scratch. The next ones in the series should have much lower production costs and more than likely flat to more sales which should increase profitability for the future. 2023 margins are expected to be low due to the development costs of the new title to be released in 2024 IE: Age of Sigmar: Warhammer. I think profitability should rebound in the 2024 to 2025 range.

Frontier Development(LON:FDEV) Cashflow per game

Source: Frontier 2023 H1 Presentation

Because of the volatile OP margins ROIC in turn is also quite volatile. But averaged since 2015 ROIC has been quite respectable at 18%. 

Source: Chart made by author, data from company annual reports

The balance sheet for Frontier is very strong with cash balance at 38M and total liabilities ex operating leases of 27M. This gives the company a net cash balance which is what you want from a video game company due to the volatile nature of the business. If a company’s balance sheet isn’t solid one bad game could destroy the company. Like what happened to Free Radical Design back in 2008 when it released Haze.

Management

David Braben is the founder and president of the company. David was CEO up until 2022 when he stepped down and was replaced by Jonny Watts. Jonny Watts has been serving as the companies Chief Creative Officer since 2012 supervising all of the companies main releases which makes me think he’ll probably be a good CEO. David Braben will still be involved with the company as president and is also the largest shareholder with 33% ownership. The substantial ownership stake held by management provides assurance that they are personally invested in the company’s performance and have a strong incentive to act in the best interests of shareholders.

Valuation

Frontier is currently trading at a 1.1 times EV/Sales ratio which is quite low compared to peers. Peers trade between 2 to 6 times EV/Sales depending on Operating Margins. To be fair most of the companies on the list had much better operating margins than Frontier in FY2022.

CompanyEV/Sales
Team 17(Ticker:LON-TM17)3.8
Square Enix(Ticker:TYO-9684)1.67
Embracer Group(Ticker:STO-EMBRAC-B)2.1
Take-Two Interactive(Ticker:TTWO)5.45
Enad Global(Ticker:STO-EG7)1.27
Konami(Ticker:TYO-9766)3.7
Frontier(Ticker:LON-FDEV)1.1

Source: Chart made by author, data from company annual reports

Frontier’s low operating margins are depressing the company’s valuation compared to peers. Just last year when the company was reporting operating margins of 20% in FY2021 Frontier was trading at 6 times EV/Sales. 

My expectations for the future are as follows

  • Revenue Flat to growing in 2024-2025
    • Due to
      • Sticky backcatalog sales that made up 72% of 2023 Rev
      • Release of next F1 Manager, Age of Sigmar: Warhammer and a unannounced game being targeted in 2025
  • Operating Profitability hitting 20% around 2025
    • Due to
      • Less costs from the F1 manager series because of they don’t have to start from scratch and each subsequent title will only need minor tweaks like other sports video game franchises
      • Less development costs from Age of Sigmar: Warhammer hitting R&D

Also the company has a couple of areas to increase revenue by cutting low hanging fruit. Such as making sequels to their older games and releasing their titles onto other platforms, and developing new content on their existing games. 

  • Games such as Elite Dangerous and Planet Coaster came out in 2014 and 2016. Due to the age of the titles a sequel could make sense since both were successful games. 
  • Both Jurassic Park Evolution and Planet Coaster saw sales boost after releasing to consoles. Planet Zoo doesn’t have a console edition. And Planet Zoo, Planet Coaster and F1 Manager aren’t on Switch(Not sure if F1 Manager would work well on Switch). Also none of the games are on mobile which I think some of them would work well.
  • Elite Dangerous saw a significant sales boost after the Odyssey Expansion. Frontier could develop a large expansion to existing titles for their other franchises

Assuming my expectations for the stock are accurate then I should reevaluate the company in 2025 to see if their new slate of titles are worth holding the company further. 

A reason to sell before 2025 would be 

  • Sales aren’t as sticky as I think IE sales dip below 75M. 
  • Their next game Age of Sigmar: Warhammer bombs

Risks 

As a video game company I think Frontiers main risk is their new game risk. Making games costs a lot of money. Last year Frontier spent 46M in R&D costs which was 40% of revenue, not to mention the capitalized development costs. One bad game would wreak havoc on the company. Now what makes me confident in Frontier is that they have a track record making organic IP which have all gotten positive reviews, 72% of sales currently comes from their back catalog which insulates them from one bad new game, also the company has a pretty good balance sheet sitting at a net cash position. 

Conclusion 

Frontier is a tiny video game developer in the UK sitting on a depressed multiple due to profitability. I think coming around the corner we could see profitability inflect producing a higher multiple. The company has a solid balance sheet, good IP, a great track record in developing games, and high insider ownership. I think profitability will inflect around 2025 and if not I will need to reevaluate.